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Creature in the well
Creature in the well









  1. #Creature in the well upgrade
  2. #Creature in the well full

I did notice that, if you leave the game in standby mode, the in game timer continues to run while the Switch is in sleep mode. The game does experience some slow-down at times when the screen gets busy, but otherwise I noted no technical or performance issues. I did find the game to have some difficulty spikes, with the early dungeons being rather easy and the last one getting very hectic. These boss fights start out simple, but become very intense later on, as you try to solve the puzzle and dodge the Creature’s attacks.ĭeveloper Flight School Studio has found a way to combine exploration, fast paced hack-and-slash, pinball, and dungeon crawling all into one neat package that doesn’t overstay its welcome.

creature in the well creature in the well

These events re-hash contraptions presented earlier in the dungeon with the additional inclusion of the Creature mixing things up. These encounters involve the creature pulling the player down into the machine for a boss fight. As you make your way deeper and deeper into each dungeon, you will eventually encounter the Creature. You can tell by the in-game map if a specific room hasn’t been completed as in addition to the clear branching paths, some rooms have alternate secret paths if you complete a room’s objective.

#Creature in the well upgrade

The optional rooms are worth investigating, as usually they contain an upgrade that will help you on your journey, and are the best rooms in the game in regards to puzzle design. Some rooms have a specific puzzle that needs to be solved, others just have bumpers to hit, allowing you to farm power. Though all doors have a power requirement to open, not all of them are mandatory to finish the dungeon. Doing so allows you to collect power to open doors so you can continue further into each dungeon. It’s not traditional pinball where you control flippers, instead, you hack and slash the ball using the various items you find in order to direct it at the contraptions within each room. To earn or collect power you must complete rooms, which are set up like pinball tables. Each dungeon has its own unique theme and is broken up into rooms, some having branching paths, with each door requiring an amount of power to open. Aside from the Creature, there are no other enemies in the game. Though it’s described as an action adventure pinball game, I found it to be a metroidvania-lite adventure title.

  • Weather-Control Machine: The Machine you are repairing throughout the game is quickly revealed to be this, meant to disperse the perpetual sandstorm surrounding the town.This is where Creature in the Well shines.
  • creature in the well

    It soon replaces the pipe with a Charge Sword.

  • Pipe Pain: The first "weapon" found by BOT-C in the gameplay footage is a pipe, which it uses to knock the ball around for the pinball-style gameplay.
  • Pinball Projectile: Since the gameplay is wholly inspired by pinball, it's not surprising that the gameplay footage shows turrets whose projectiles need to be knocked back at them.
  • #Creature in the well full

    He uses them to their full potential in the North Star Conduit and the Weather Control Station.

    creature in the well

  • Multi-Armed and Dangerous: The titular Creature, as shown here, has many bony, demonic arms.
  • Last of Its Kind: The robot you play as used to be one of many engineer droids meant to help build and maintain the facility and the Machine in it, but were gradually all destroyed by the Creature in the Well, leaving you as the last one.
  • This means the BOT-C can be carrying a dozen weapons with them at any one time.
  • Hyperspace Arsenal: You can swap weapons mid combat regardless of how many you have.










  • Creature in the well